RUST LTD.

Who are we?
RUST, LTD. is a collective of media artists from Buffalo, NY. Recently, their collaborative work has been featured in the Carroll Gallery at Tulane University, the Ellen Powell Tiberino Museum in Philadelphia, PA, the Humanities Gaming Institute at the University of South Carolina, the Post_Moot Convocation at Miami University of Ohio, and Play/Share: Beyond/In Western New York.

News

Luke Noonan - 1 day, 12 hours ago
I am beginning to suspect I might be terminally jetlagged #RUSTLTD
Via Twitter

Adventures in Virtual Reality

Anton Hand - on 11/4/13

Museum of the Microstar - Oculus Rift View

On friday, we were fortunate enough to receive our hot-off-the-presses Oculus Rift Dev Unit, and have been furiously working with it, and by that I mean we've been playing a ton of TF2 in VR mode. In between sessions of circle-strafing as scout, and the resultant bouts of motion sickness, we've patched(with duct tape and hope) the OVR Unity Package into our recent project: Museum of the Microstar.

And so we present to you, Museum of the Microstar - Oculus Rift Edition

Download links (400mb download) - Make sure to read the ReadMe in full!

MEGA.co.nz: https://mega.co.nz/#!akYXAbxI!U2CDiSCBaJ5wHXH9yp7LpxLNOi5rxU8pFesQ_qNq6m4

Mirror1 - AmazonS3: https://s3.amazonaws.com/Rust-LLC-US/Museum+of+the+Microstar/MotM_OculusRift_v1.0.rar

Mirror2 - Gamefront: http://www.gamefront.com/files/23148494/MotM_OculusRift_v1.0.rar

Mirror3 - Dropbox: https://dl.dropbox.com/u/11170103/MotM_OculusRift_v1.0.rar

 

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Hire Us

In addition to our independent game development work, RUST LTD. often does contract work both as individuals and as a group. While we tend to focus on game design and development we have a diverse set of skills and are always interested in exploring new areas.

Tools

  • Unity 3D

    C#, Unityscript

  • Autodesk Maya

  • Adobe CS

    Photoshop, Illustrator, Soundbooth, Audition, Premiere

  • Processing

  • Git / GitHub

  • Vim

  • Eclipse

  • Xcode

  • PhoneGap

    iOS, Android

Hardware

  • Microsoft Kinect

    The Microsoft Kinect, designed by Microsoft for the Xbox 360 and Windows PCs, uses a built-in camera to track full-body motion and position for advanced human-computer interfacing. ( XBox 360, Windows PC)

  • Oculus Rift

    The Oculus Rift is a "virtual reality (VR) headset designed specifically for video games" (Developer Website)

  • Leap Motion Controller

    The Leap Motion is a USB preipheral that tracks finger position and motion to provide immersive human-computer interaction. (Developer Website)

Programming Languages

  • C++

    Experience with Open Frameworks

  • C#

    Within Unity3D

  • Java

    Processing, Android Development

  • PHP

    CakePHP, Drupal, Wordpress

  • Javascript

    Jquery, Jquery UI, Jquery Mobile, Phonegap, Bootstrap, Canvas Manipulation

  • HTML

    HTML5 and XHTML (Strict), Bootstrap

  • CSS3

  • Python

Clients

  • Sinewave

  • R2DevCo

  • World2Worlds

  • Duke University

  • Sun Microsystems

  • I.B.M.

  • Mobile First Media, LLC

  • Dormillo.com

Lectures and Talks

  • SUNY Buffalo

  • Rensselaer Polytechnic Institute

  • University Southern California

  • York University

  • Toyota

  • Dorkbot Buffalo

Team

Adam Liszkiewicz

Adam is a media artist and activist from Buffalo, NY. He designs experimental and socially conscious games with RUST, LTD., coordinates development of the Tenants in Action mobile app with Strategic Actions for a Just Economy (SAJE), and is an assistant editor at the online journal Anti-. He is the author and editor of several chapbooks, including ALPHABET MAN (Slack Buddha Press, 2010) and COUNT AS ONE (New River, 2009), as well as a forthcoming full-length collection, AFEELD. Adam received an M.F.A. in Media Arts Production from SUNY Buffalo, and is currently a Provost’s Fellow in the Media Arts and Practice PhD program at the University of Southern California.

Anton Hand

Anton Hand is a digital media artist and game designer currently located in Troy, NY. His work with RUST LTD. involves the design and production of videogames, language-learning environments, and immersive virtual experiences. Anton’s past work includes virtual environments produced for Duke University, Time Warner, Sun Microsystems, and I.B.M. He has a B.F.A. in Fine Arts from SUNY Buffalo, and is currently pursuing an MFA at Rensselaer Polytechnic Institute’s Electronic Arts Program.

Lucas Miller

Living in the subliminal space between analytical and creative, Lucas Miller spends equal parts of his day in the syntax-highlighted geekery of a text editor as well as lovingly crafting layered graphics in Illustrator and Photoshop. He has created several corporate-scale applications (boasting a client-base of up to 30,000 users) while working at the University at Buffalo, including mobile-optimized food ordering systems and database-driven financial account management tools. When working with graphical tasks, Lucas specializes in color management and user-experience optimization to create scalable, visually compelling pieces that are appropriate for the project at hand. Current undertakings include Memeorial, an internet-savvy site which uses experimental means to push important real-world messages, and Marjor.am, a lightweight, easily adaptable communication server for use in indie games.

Luke Noonan

Luke is an international media artist, designer, punk, technologist, educator and noisemaker.
As a member of RUST LTD., he has co-designed and developed a number of innovative, award-winning games. He is also co-founder of Aluminum Records, a Buffalo-based record label dedicated to getting excellent music out to the world and putting people before profits. Luke has a B.S. in Electronic Media Arts and Communications from Rensselaer Polytechnic Institute, and an MFA in Media Arts Production from SUNY Buffalo.

Contact

Please fill out the following form to contact RUST LTD.:




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